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#include <iostream>
#include <ctime>
using namespace std;
const int NUMCARDS = 52;
const int NUMATTEMPTS = 5;
const int MAXNUMCARDS = 12;
void displayMenu();
void NewHandMenu();
void ShuffleUpDemCards(bool DeckOfCards[]);
int NewCards(bool DeckOfCards[]);
void cardCharacters(int NewCard);
void PlayersCardHand(int PlayersHand[], int PlayersDealtHand);
void HousesCardHand(int HousesHand[], int HousesDealtHand);
int PlayersHandScore(int PlayersHand[], const int PlayersDealtHand);
int HousesHandScore(int HousesHand[], const int HousesDealtHand);
void ScoresAndHands(int HousesHand[], const int HousesDealtHand, int PlayersHand[], const int PlayersDealtHand);
int main()
{
time_t qTime;
time(&qTime);
srand(qTime);
bool DeckOfCards[NUMCARDS];
int PlayersHand[MAXNUMCARDS];
int HousesHand[MAXNUMCARDS];
int PlayersDealtHand = 0;
int HousesDealtHand = 0;
int badAttempts=0;
while (true {
displayMenu();
ShuffleUpDemCards(DeckOfCards);
PlayersHand[0] = NewCards(DeckOfCards);
PlayersHand[1] = NewCards(DeckOfCards);
HousesHand[0] = NewCards(DeckOfCards);
HousesHand[1] = NewCards(DeckOfCards);
HousesDealtHand = 2;
PlayersDealtHand = 2;
}
NewHandMenu();
char choice;
bool HitsforPlayer = true;
int PlayerScore = PlayersHandScore(PlayersHand, PlayersDealtHand);
int HouseScore = HousesHandScore(HousesHand, HousesDealtHand);
do {
cout << "The House's Hand" << endl;
cardCharacters(HousesHand[1]);
cout << endl;
cout << "The Player's Score = " << PlayersHandScore(PlayersHand, PlayersDealtHand) << endl;
PlayersCardHand(PlayersHand, PlayersDealtHand);
cout << "Player, would you like to hit(press h) or stay(press s)";
cin >> choice;
if(choice == 'h') {
cout << "Player selects to hit!!\n";
PlayersHand[PlayersDealtHand] = NewCards(DeckOfCards);
PlayersDealtHand++;
}
else if(choice == 's') {
cout << "Player selects to stay!!\n";
bool HitsforPlayer = false;
}
else {
cout << "You entered an invalid choice!!!\n";
cout << "Please try again! This time press an ""h"" to hit or press a ""s"" to stay!!\n";
cin >> choice;
}
cout << endl << endl;
PlayerScore = PlayersHandScore(PlayersHand, PlayersDealtHand);
} while (HitsforPlayer && PlayerScore < 22);
if(PlayerScore > 21) {
cout << "I am sorry, but you have busted!!\n";
cout << "The House Wins the Hand!!!\n";
ScoresAndHands(HousesHand, HousesDealtHand, PlayersHand, PlayersDealtHand);
}
else {
while (HouseScore < 17) {
HousesHand[HousesDealtHand] = NewCards(DeckOfCards);
HousesDealtHand++;
HouseScore = HousesHandScore(HousesHand, HousesDealtHand);
}
bool HouseBusts = (HouseScore > 21);
if(HouseBusts) {
cout << "Congratulations, the House Busted!!!\n";
cout << "You win the Hand!!\n";
ScoresAndHands(HousesHand, HousesDealtHand, PlayersHand, PlayersDealtHand);
}
else {
if (PlayerScore == HouseScore) {
cout << "Both your hand and the Houses hand are the same!!\n";
cout << "The hand results in a push, and no one wins!!\n";
ScoresAndHands(HousesHand, HousesDealtHand, PlayersHand, PlayersDealtHand);
}
else if (PlayerScore > HouseScore) {
cout << "Your hand is higher than the Houses hand!!\n";
cout << "You win the hand!!\n";
ScoresAndHands(HousesHand, HousesDealtHand, PlayersHand, PlayersDealtHand);
}
else {
cout << "The Houses hand is higher than your hand!!\n";
cout << "The House wins the hand!!\n";
ScoresAndHands(HousesHand, HousesDealtHand, PlayersHand, PlayersDealtHand);
}
}
}
}
void displayMenu()
{
cout << "*******************************************\n";
cout << "HI, AND WELCOME TO OUR BLACKJACK PROGRAM!!!\n";
cout << "*******************************************\n";
}
void NewHandMenu()
{
cout << "*******************************************\n";
cout << "------Starting a New Hand------------------\n";
cout << "*******************************************\n";
}
void ShuffleUpDemCards(bool DeckOfCards[])
{
int index;
for(index=0; index<NUMCARDS; index ++) {
DeckOfCards[52] = false;
}
}
int NewCards(bool DeckOfCards[])
{
DeckOfCards[NUMCARDS] = true;
int NewCard = -1;
do {
NewCard = (rand() % 52);
if (!DeckOfCards[NewCard]) {
DeckOfCards = false;
}
} while (DeckOfCards);
return NewCard;
}
void cardCharacters(int NewCard)
{
const int RANK = (NewCard%13);
const int SUIT = (NewCard/13);
if(RANK==0)
cout << "Ace of";
else if(RANK<9)
cout << (RANK+1) << " of ";
else if(RANK==10)
cout << "Jack of ";
else if(RANK==11)
cout << "Queen of ";
else
cout << "King of ";
if(SUIT==0)
cout << "Hearts";
else if(SUIT==1)
cout << "Spades";
else if(SUIT==2)
cout << "Diamonds";
else
cout << "Clubs";
}
void PlayersCardHand(int PlayersHand[], int PlayersDealtHand)
{
int CardIndex;
for(CardIndex = 0; CardIndex < PlayersDealtHand; CardIndex++) {
const int NewCard = PlayersHand[CardIndex];
cardCharacters(NewCard);
cout << " ";
}
cout << endl;
}
void HousesCardHand(int HousesHand[], int HousesDealtHand)
{
int CardIndex;
for(CardIndex = 0; CardIndex < HousesDealtHand; CardIndex++) {
const int NewCard = HousesHand[CardIndex];
cardCharacters(NewCard);
cout << " ";
}
cout << endl;
}
int PlayersHandScore(int PlayersHand[], const int PlayersDealtHand)
{
int AceCount = 0;
int Score = 0;
int CardIndex;
for (CardIndex = 0; CardIndex < PlayersDealtHand; CardIndex++) {
const int NextCard = PlayersHand[CardIndex];
const int Rank = (NextCard % 13);
if (Rank == 0) {
AceCount++;
Score++;
}
else if (Rank < 9) {
Score += (Rank + 1);
}
else {
Score += 10;
}
}
while (AceCount > 0 && Score < 12) {
AceCount--;
Score += 10;
}
return Score;
}
int HousesHandScore(int HousesHand[], const int HousesDealtHand)
{
int AceCount = 0;
int Score = 0;
int CardIndex;
for (CardIndex = 0; CardIndex < HousesDealtHand; CardIndex++) {
const int NextCard = HousesHand[CardIndex];
const int Rank = (NextCard % 13);
if (Rank == 0) {
AceCount++;
Score++;
}
else if (Rank < 9) {
Score += (Rank + 1);
}
else {
Score += 10;
}
}
while (AceCount > 0 && Score < 12) {
AceCount--;
Score += 10;
}
return Score;
}
void ScoresAndHands(int HousesHand[], const int HousesDealtHand, int PlayersHand[], const int PlayersDealtHand)
{
cout << "House's Hand: Score = " << HousesHandScore(HousesHand, HousesDealtHand) << endl;
HousesCardHand(HousesHand, HousesDealtHand);
cout << "Player's Hand: Score = " << PlayersHandScore(PlayersHand, PlayersDealtHand) << endl;
PlayersCardHand(PlayersHand, PlayersDealtHand);
cout << endl;
}
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