hello pleople i am new to c++ and i play video games a lot and what to go to collage for tech. and i was told to lean the basics of c++. so while i am learing i would like to make cheat code for online game. if you can i would like for you to tell me what i need to know and have on my computer to make these code. i have no knowlege of c++. here is an example of a code from socom.
its is hacking but my friend that told me about c++ said they can teach me how to do stuff like that and if c++ is not the right program can somebody tell me what to use?
Depends what you mean by hacking. You could mean hacking up an OS (like Linus did), "hacking" a game, cracking a computer or hacking up a ball of phlegm lodged in your throat...
I'm confused. That's just a big stack of hexadecimal numbers. That's like putting: 6271768 5580558 in decimal for the first line which to me makes absolutely no sense. Is this a packet? Where'd you get this from?
Just going out on a limb here, but I'd guess that the first set is a memory address, and the second one either a new memory address for it to point to, or (much less likely) the value that you want to have "locked" at that address...
hex != cracking, it's good for testing networking data. (Send the message "57005 48879" and view it in hex on the reciever's side. If you don't get "DEAD BEEF", then you did something wrong, and it's "2BAD 4BOB")
That was a joke; people always seem to think that if I have lots of numbers beginning with 0x on my screen I'm breaking the law (quote from my mum after I wanted to know what bitmaps looked like in a hex editor "What are you doing? You're not doing anything illegal are you?". True story.)
... Images are normally just packets of data. You can actually modify them by hand using a hex editor. If your smart enough, you can use an encryption algorithm to hide messages inside of the image so it looks like an image on the inside and be decrypted for a message on the inside. Is an ancient technique that I've yet to perfect in my hacking skills.
Technically, it's not encryption. It's steganography. Encryption hides the meaning of information. Steganography hides the information itself.
Staganography on digital images is not hard at all. It's just a matter of modifying teach pixel in the least detectable manner. That would be modifying only the least significant bit of only one channel per pixel. For example, you could encode the message into the red channel of an image:
1 2 3 4
if (readNextBit())
pixels[y][x][red]|=1;
else
pixels[y][x][red]&=~1;
The best images are those with padding bytes after each row (e.g. BMP adds padding if the size of the row isn't a multiple of 4). The padding bites can be completely modified without changing the image at all.
Finally, it's possible to encode more data into the image by modifying more bits. Modifying only the LSB has a chance of 50% of actually changing the value of the bit; if it does change, the change is only of 1/256. Modifying the two LSBs has a chance of 75%, and an average difference of 2/256.
Least significant bit? That's effected by endianness, right? E.g big endian, little endian? How would you know which is the lsb?
The only fun thing I can do with images is embed files in them. That's how I think torrent should work -- unless you have a reason to suspect an image of containing illegal files; why would you open it? And how would you tell (aside from the size)? Maybe if they used gore images then the police would be too disgusted to investigate... :P
And the added effect of gore images would be to drive away all the ten year-old kids that get caught and draw attention to the less-than-legal (albeit unfairly) side of torrenting in the first place...
I think I should be able to redistribute things I buy. I bought it after all; as long as I credit the original creator and don't make money off it (if I did I should have to pay a royalty), so I own it. It's like pass-by-reference instead of pass-by-value. I'm not buying the value of the item, I'm buying the item.
/rage