C++ & directX to draw a square

I am reading http://www.riemers.net/eng/Tutorials/DirectX/C++/Series1/tut5.php"

It said "Every object drawn by Direct3D is drawn using triangles."

Does it mean I need to create and combine 2 triangles to make a square?
Yes, but using a triangle fan you just need to give the vertices of the square
Topic archived. No new replies allowed.