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C++ & directX to draw a square
C++ & directX to draw a square
Oct 13, 2009 at 6:20am UTC
zmarcoz
(17)
I am reading
http://www.riemers.net/eng/Tutorials/DirectX/C++/Series1/tut5.php"
It said "Every object drawn by Direct3D is drawn using triangles."
Does it mean I need to create and combine 2 triangles to make a square?
Oct 13, 2009 at 11:34am UTC
Bazzy
(6281)
Yes, but using a triangle fan you just need to give the vertices of the square
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