passing 2d arrays and counters

Hello! I am very new to C++ and have been assigned a game of life project. My problem is that my neighbors counter doesn't seem to be counting correctly or passing the right information to the determine next generation function.
Any tips or suggestions would be greatly appreciated. Thanks for your time!

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  #include <iostream>
#include <fstream>
#include <iomanip>
using namespace std;

const int SIZE = 20;


void initGrid(bool life[][SIZE]);
void readGrid(bool life[][SIZE]);
void printGrid(bool life[][SIZE]);
void determineNextGen(bool life[][SIZE]);
int livecellNeighbors(bool life[][SIZE],int, int);




int main()
{
    bool life[SIZE][SIZE];
    int row=0, col=0;

    readGrid(life);
    printGrid(life);

  for (int count = 1; count < 5; count++)
    {
       determineNextGen(life);
        printGrid(life);

        cout<<endl;
    }



    return 0;
}

void readGrid(bool life[][SIZE])
{
    ifstream infile("bacteria.txt");

    int numBacteria, row, col;

    initGrid(life);

    infile >> row >> col;
    while (infile){
        life[row][col] = true;
        infile >> row >> col;
    }
    infile.close();
}


void initGrid(bool life[][SIZE])
{
    for (int row = 0; row < SIZE; row++){
        for (int col = 0; col < SIZE; col++){
            life[row][col] = false;
        }
    }
}

void printGrid(bool life[][SIZE])
{
    cout << "  01234567890123456789" << endl;
    for (int row = 0; row < SIZE; row++){
        cout << setw(2) << row;
        for (int col = 0; col < SIZE; col++){
            if (life[row][col]){
                cout << "*";
            } else {
                cout << " ";
            }
        }
        cout << endl;
    }
}

int livecellNeighbors(bool life[][SIZE],int row, int col)
{
    int neighbors=0;
    int count1=0, count2=0, count3=0, count4=0, count5=0, count6=0, count7=0, count8=0;
   for (int row=0; row<SIZE;row++)
    {
        for (int col=0;col<SIZE;col++)
        {

           if(life[row][col-1]==true && col-1>=0)
            {
                count1++;
                neighbors++;
            }
            if(life[row+1][col-1]==true && row+1<SIZE && col-1>=0)
            {
                count2++;
                neighbors++;
            }
            if(life[row+1][col]==true && row+1<SIZE)
            {
                count3++;
                neighbors++;
            }
            if(life[row][col+1]==true && col+1<SIZE)
            {
                count4++;
                neighbors++;
            }
            if(life[row-1][col-1]==true && row-1>=0 && col-1>=SIZE)
            {
                count5++;
                neighbors++;
            }
            if(life[row+1][col+1]==true && row+1<SIZE && col+1<SIZE)
            {
                count6++;
                neighbors++;
            }
            if(life[row-1][col]==true && row-1>=0)
            {
                count7++;
                neighbors++;
            }
            if(life[row-1][col+1]==true && row-1>=0 && col+1<SIZE)
            {
                count8++;
                neighbors++;
            }
        }
    }

    return neighbors;
}




void determineNextGen(bool life[][SIZE])
{
    for(int row=0;row<SIZE;row++)
        for(int col=0;col<SIZE;col++)
    {
        int neighbors=livecellNeighbors(life,row,col);

        if (life[row][col]==true && neighbors==3 || neighbors==2)
            {
                life[row][col]=true;
            }

            if (life[row][col]==true && neighbors==0 || neighbors==1)
            {
                life[row][col]=false;
            }

            if (life[row][col]==true && neighbors>=4)
            {
                life[row][col]=false;
            }

            if (life[row][col]==false && neighbors==3)
            {
                life[row][col]=true;
            }

            if (life[row][col]==false && neighbors != 3)
            {
                life[row][col]=false;
            }

    }

}

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