im making a SDL game and i am having trouble with my random number generator?
when i run it said that time was not declared? on line 15
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#include <cstdlib>
#include<iostream>
#include "SDL/SDL.h"
#include <string>
SDL_Surface *screen;
void borders(int x, int y, Uint32 color,int w,int h){
SDL_Rect Tmp = {x,y,w,h};
SDL_FillRect(screen,&Tmp,color);
}
int main(int argc, char** argv)
{
srand(time(0));// here is the problem
int width=640;
int height=480;
SDL_Init(SDL_INIT_EVERYTHING);
screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE);
bool running = true;
const int FPS = 30;
Uint32 start;
int foodX = rand()%620+10;
int foodY = rand()%460+10;
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Last edited on
oh ok thanks @wildblue yeah on netbeans you dont haft to add that
thank you for the help