Tic Tac Toe Game help

Im having a hard time creating a loop that checks to see if its a win or not.

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  #include <iostream>
using namespace std;

char square[10] = { 'o', '1', '2', '3', '4', '5', '6', '7', '8', '9' };

int checkwin(int x);
void board();

int main()
{
	int player = 1, choice, i, x = 0;

	char mark;
	do
	{
		board();
		player = (player % 2) ? 1 : 2;

		cout << "Player " << player << ", enter a number:  ";
		cin >> choice;

		mark = (player == 1) ? 'X' : 'O';

		if (choice == 1 && square[1] == '1')

			square[1] = mark;
		else if (choice == 2 && square[2] == '2')

			square[2] = mark;
		else if (choice == 3 && square[3] == '3')

			square[3] = mark;
		else if (choice == 4 && square[4] == '4')

			square[4] = mark;
		else if (choice == 5 && square[5] == '5')

			square[5] = mark;
		else if (choice == 6 && square[6] == '6')

			square[6] = mark;
		else if (choice == 7 && square[7] == '7')

			square[7] = mark;
		else if (choice == 8 && square[8] == '8')

			square[8] = mark;
		else if (choice == 9 && square[9] == '9')

			square[9] = mark;
		else
		{
			cout << "Invalid move ";

			player--;
			cin.ignore();
			cin.get();
		}
		int x = 0;
		i = checkwin(x);

		player++;
	} while (i==-1);
	board();
	if (i==1)

		cout << "==>\aPlayer " << --player << " win ";
	else
		cout << "==>\aGame draw";

	cin.ignore();
	cin.get();
	return 0;
}

int checkwin(int x)//The issue is within this function here I believe. It works for the first row but after that the game still plays. 
{
	for (x = x+1; x < 10; x++)
	{
		for (int y = x + 1; y < 10; y++)
		{
			int z = y + 1;
			if (square[x] == square[y] && square[y] == square[z])
			{
				return 1;
			}
			else (x = x + 3);
		}
	}
	for (x = x + 1; x < 10; x++)
	{
		for (int y = x + 3; y < 10; y++)
		{
			int z = y + 3;
			if (square[x] == square[y] && square[y] == square[z])
			{
				return 1;
			}
			if (square[1] == square[5] && square[5] == square[9])

				return 1;
			if (square[3] == square[5] && square[5] == square[7])

				return 1;
		}
	}
	if (square[1] != '1' && square[2] != '2' && square[3] != '3'
		&& square[4] != '4' && square[5] != '5' && square[6] != '6'
		&& square[7] != '7' && square[8] != '8' && square[9] != '9')

		return 0;
	else
		return -1;
}

void board()
{
	system("cls");
	cout << "Tic Tac Toe\n";

	cout << "Player 1 (X)  -  Player 2 (O)" << endl << endl;
	cout << endl;

	cout << "     |     |     " << endl;
	cout << "  " << square[1] << "  |  " << square[2] << "  |  " << square[3] << endl;

	cout << "_____|_____|_____" << endl;
	cout << "     |     |     " << endl;

	cout << "  " << square[4] << "  |  " << square[5] << "  |  " << square[6] << endl;

	cout << "_____|_____|_____" << endl;
	cout << "     |     |     " << endl;

	cout << "  " << square[7] << "  |  " << square[8] << "  |  " << square[9] << endl;

	cout << "     |     |     " << endl << endl;
}
Last edited on
Alright, I gave up on trying to make this code short with loops. I have an assembly back ground too and yes I did enjoy putting that jump in this program lol. Heres the new code that I put together with help from various tutorials and others questions. Any tips or hints on how to condense this monster would be great..

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#include <iostream>
using namespace std;

char square[10] = {'0','1', '2', '3', '4', '5', '6', '7', '8', '9' };

int checkwin();
void board();

int main()
{
	int player = 1, i, choice, p1count = 0, p2count = 0, dcount = 0, x = 0;
	char mark;

lable:
	square[1] = '1';
	square[2] = '2';
	square[3] = '3';
	square[4] = '4';
	square[5] = '5';
	square[6] = '6';
	square[7] = '7';
	square[8] = '8';
	square[9] = '9';
	do
	{
		board();
		player = (player % 2) ? 1 : 2;

		cout << "Player " << player << ", Choose a box:  ";
		cin >> choice;
		
		mark = (player == 1) ? 'X' : 'O';

		if (choice == choice && square[choice] == square[choice])
		{
			square[choice] = mark;
		}
			
		
		i = checkwin();

		player++;
	} 
	while (i == -1);
	board();
	if (i == 1)
	{
		if (--player==1)
		{
			p1count++;
			cout << "Player 1" << " " << "Wins" << " " << p1count << endl;
			cout << "Player 2" << " " << "Wins" << " " << p2count << endl;
			cout << "Draw" << " " << dcount << endl;
			cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
			cin >> x;
			if (x == 1) goto lable;
			
			return 0;
		}
		else
			p2count++;
			cout << "Player 1" << " " << "Wins" << " " << p1count << endl;
			cout << "Player 2" << " " << "Wins" << " " << p2count << endl;
			cout << "Draw" << " " << dcount << endl;
			cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
			cin >> x;
			if (x == 1) goto lable;
		
			return 0;
		
	}
	else
		dcount++;
		cout << "Player 1" << " "<<"Wins"<<" "<< p1count << endl;
		cout << "Player 2" <<" "<<"Wins"<<" "<<p2count << endl;
		cout << "Draw" << " "<< dcount <<endl;
		cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
		cin >> x;
		if (x == 1) goto lable;
		cin.ignore();
		cin.get();

		return 0;
}

int checkwin()
{
	if (square[1] == square[2] && square[2] == square[3])

		return 1;
	else if (square[4] == square[5] && square[5] == square[6])

		return 1;
	else if (square[7] == square[8] && square[8] == square[9])

		return 1;
	else if (square[1] == square[4] && square[4] == square[7])

		return 1;
	else if (square[2] == square[5] && square[5] == square[8])

		return 1;
	else if (square[3] == square[6] && square[6] == square[9])

		return 1;
	else if (square[1] == square[5] && square[5] == square[9])

		return 1;
	else if (square[3] == square[5] && square[5] == square[7])

		return 1;
	else if (square[1] != '1' && square[2] != '2' && square[3] != '3'
		&& square[4] != '4' && square[5] != '5' && square[6] != '6'
		&& square[7] != '7' && square[8] != '8' && square[9] != '9')
	
		return 0;
	else
		return -1;
}

void board()
{
	system("cls");
	cout << "Tic Tac Toe\n" << endl;

	cout << "Player 1 (X)    Player 2 (O)" << endl << endl;

	cout << "_________________" << endl;
	cout << "     |     |     " << endl;
	cout << "  " << square[1] << "  |  " << square[2] << "  |  " << square[3] << endl;

	cout << "_____|_____|_____" << endl;
	cout << "     |     |     " << endl;

	cout << "  " << square[4] << "  |  " << square[5] << "  |  " << square[6] << endl;

	cout << "_____|_____|_____" << endl;
	cout << "     |     |     " << endl;

	cout << "  " << square[7] << "  |  " << square[8] << "  |  " << square[9] << endl;

	cout << "_____|_____|_____" << endl << endl;
}
That's not that huge. I made a TicTacToe Game a while back. I just went and checked it and its ~550 lines.

Scrolled through yours and all that immediately comes to mind is to put more stuff inside of functions to clean things up a little.

As an example. My main function is 1 line that initializes the class below:
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class TicTacToe
{
	vector<char> board;
	char player;
	char comp;
	int boardSize;
	bool toggleGrid;
	bool gameState;
	int randomSpot();

	void initialize();
	int getSize();
	void printBoard();

	void playerTurn();
	void compTurn();
	bool checkWin();
	
	void nextTurn();
	public:

	TicTacToe() : board(getSize(),' '),
				gameState(true) {initialize();}

};
Last edited on
After looking through it a little more I noticed a couple things.

The if statement on line 34 will always return true.
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if (choice == choice && square[choice] == square[choice])
		{
			square[choice] = mark;
		}


And instead of using a goto statement you could put the whole thing inside of a while loop have it check against a bool that you set to false if the user chooses not to play anymore at the end.

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while(playing)
{
	square[1] = '1';
	square[2] = '2';
	square[3] = '3';
	square[4] = '4';
	square[5] = '5';
	square[6] = '6';
	square[7] = '7';
	square[8] = '8';
	square[9] = '9';
	do
	{
		board();
		player = (player % 2) ? 1 : 2;

		cout << "Player " << player << ", Choose a box:  ";
		cin >> choice;
		
		mark = (player == 1) ? 'X' : 'O';

		square[choice] = mark;
				
		i = checkwin();

		player++;
	} 
	while (i == -1);
	board();
	if (i == 1)
	{
		if (--player==1)
		{
			p1count++;
			cout << "Player 1" << " " << "Wins" << " " << p1count << endl;
			cout << "Player 2" << " " << "Wins" << " " << p2count << endl;
			cout << "Draw" << " " << dcount << endl;
			cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
			cin >> x;
			if (x != 1) playing=false;
			
			return 0;
		}
		else
			p2count++;
			cout << "Player 1" << " " << "Wins" << " " << p1count << endl;
			cout << "Player 2" << " " << "Wins" << " " << p2count << endl;
			cout << "Draw" << " " << dcount << endl;
			cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
			cin >> x;
			if (x != 1) playing=false;
		
			return 0;
		
	}
	else
		dcount++;
		cout << "Player 1" << " "<<"Wins"<<" "<< p1count << endl;
		cout << "Player 2" <<" "<<"Wins"<<" "<<p2count << endl;
		cout << "Draw" << " "<< dcount <<endl;
		cout << "Do you wish to continue playing?" << " "<<"Enter 1 for Yes and 2 for No" << endl;
		cin >> x;
		if (x != 1) playing=false;
		cin.ignore();
		cin.get();

		return 0;
}
Last edited on
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