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#include <iostream>
// This program allows user(s) to play a game of tic-tac-toe.
using namespace std;
// constants
const char SIGIL[3] = { '.', 'X', 'O' };
// prototypes
int winner(int board[3][3]);
void drawBoard(int board[3][3]);
bool isMoveLegal(int board[3][3]);
bool isGameOver(int board[3][3]);
// return 1 if player 1 'X' has won
// return 2 if player 2 'O' has won
// return 0 if neither player has won
int winner(int board[3][3]){
int win = 0;
// Checks for:
// X X X
for (int i = 0; i < 3; i++)
if (board[i][0] == board[i][1] && board[i][1] == board[i][2])
win = board[i][0];
// Checks for:
// X
// X
// X
for (int i = 0; i < 3; i++)
if (board[0][i] == board[1][i] && board[1][i] == board[2][i])
win = board[0][i];
// Checks for:
// X X
// X or X
// X X
if ((board[0][0] == board[1][1] && board[1][1] == board[2][2]) ||
(board[0][2] == board[1][1] && board[1][1] == board[2][0]))
win = board[1][1];
return win;
}
// using this board as a guide
// draw the board using "." for empty squares
// or 'X' or 'O' for player 1 or player 2
void drawBoard(int board[3][3]){
cout << " 0 1 2" << endl;
for (int i = 0; i < 3; i++){
cout << i ;
for (int j = 0; j < 3; j++){
cout.width(3);
switch (board[i][j])
{
case 0:{
cout << ".";
}break; case 1:{
cout << "X";
}break;
case 2:{
cout << "0";
}break;
default:
break;
}
} cout << endl;
}
}
// return false if row or column are out of bounds
// or if that spot on the board is already taken
// otherwise return true
bool isMoveLegal(int board[3][3], int row, int column){
if (row >= 0 && row <= 3 && column <= 3 && column >= 0) {
if (board[row][column] == 0)
return true;
else return false;
}
return false;
}
// if any player has three in a row or if the board is full
// return true otherwise return false
bool isGameOver(int board[3][3]){
if (winner(board) == 1 || winner(board) == 2) return true;
for (int r = 0; r <= 2; r++)
for (int c = 0; c <= 2; c++)
if (board[r][c] == 0)
return false;
return true;
}
int main(){
int board[3][3] = { { 0 } }; // 0 for empty square, 1 or 2 for taken squares
int player = 1;
int row, column, result;
bool legalMove;
// starting board
drawBoard(board);
while (!isGameOver(board)){
cout << "Player " << player << "(" << SIGIL[player] << "), your move?";
cin >> row >> column;
legalMove = isMoveLegal(board, row, column);
while (!legalMove){
cout << "Player " << player << "(" << SIGIL[player] << "), your move?";
cin >> row >> column;
legalMove = isMoveLegal(board, row, column);
}
board[row][column] = player;
drawBoard(board);
player = 3 - player;
}
// game over
result = winner(board);
if (result == 0){
cout << "Tie Game" << endl;
}
else {
cout << "Player " << result << "(" << SIGIL[result] << ") wins!" << endl;
}
return 0;
}
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