1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262
|
struct ScaleForm
{
short int m_Fingering[5][3];
short int m_Length[5];
short int m_UsrFingering[5][3];
short int m_UsrLength[5];
short int m_RootCand[5][5];
short int m_Form, m_Span, m_Position, m_RootNum, m_Mode, m_CandSt, m_CandFr, m_LastCand1, m_LastCand2, m_Goal, m_WhackCurrent, m_Correct;
int m_WhackGuess;
unsigned long int m_Goodtime;
bool m_Wack, m_First;
ScaleForm(short int, short int, short int);
void ShowAnswer();
void ShowUsr(bool);
bool HearAnswer();
bool HearUsr();
void ShowString(short int str, short int fing[][3]);
short int HearString(short int str, short int fing[][3]);
void ShowGhost(short int, short int);
void ShowMarkers();
bool UpdateUsr(short int, short int);
short int GetUsrLength(short int);
bool IsCorrect();
bool IsStringFull(short int);
bool IsSpanFull(short int);
bool AreAllFull();
short int GetNext(short int);
short int GetRndNext();
void ShowNext(short int, short int);
bool virtual RootWack(bool);
short int virtual ShowRootCand();
void ShowRootStar();
void ShowGood();
void WackInfo();
};
ScaleForm::ScaleForm(short int posit, short int frm, short int mode)
{
m_Form = frm;
m_Span = ALL_SPANS[frm];
m_Position = posit;
m_Mode = mode;
m_RootNum = ROOT_NUMBERS[frm] + posit;
m_Goal = WHACK_GOALS[level];
m_WhackCurrent = WHACK_START_LEVELS[level];
m_WhackGuess = -1;
m_Correct = 1;
m_First = false;
// etc, etc...
}
// a bunch of member functions removed...
bool ScaleForm::RootWack(bool goodness)
{
// the original version of my virtual member function goes here.
}
short int ScaleForm::ShowRootCand()
{
// the original version of my other virtual member function goes here.
}
// more member functions removed...
/*
* below is the complete text of my derived class. nothing was removed.
* but you probably won't need to look at all the member function code,
* as I've already verified that the functions themselves work fine
* if I put them into the parent class (with the "ScaleForm::" prefix
* removed from all the member function calls).
*/
struct AdvScaleForm:public ScaleForm
{
bool virtual RootWack(bool);
short int virtual ShowRootCand();
};
bool AdvScaleForm::RootWack(bool goodness)
{
short int z = -1;
unsigned long int time_initial;
m_Wack = false;
m_Goodtime = 0;
m_WhackGuess = -1;
m_First = true;
while ((!m_Wack) && (z != 1) && (z != 3) && (z != 5))
{
if (goodness)
{
goodness = false;
m_Goodtime = SDL_GetTicks();
apply_surface( 0, 0, background, screen );
apply_surface(-20, 150, neck, screen);
ScaleForm::ShowAnswer();
ScaleForm::ShowMarkers();
ScaleForm::ShowGood();
ScaleForm::ShowRootStar();
ScaleForm::WackInfo();
SDL_Flip(screen);
SDL_Delay(500);
}
apply_surface(0, 0, background, screen);
apply_surface(-20, 150, neck, screen);
ScaleForm::ShowAnswer();
ScaleForm::ShowMarkers();
ScaleForm::ShowGood();
ScaleForm::WackInfo();
SDL_Flip(screen);
SDL_Delay(100);
if (m_First)
{
Mix_PlayMusic(rootWhackMusic[m_WhackCurrent], -1);
}
apply_surface( 0, 0, background, screen );
apply_surface(-20, 150, neck, screen);
ScaleForm::ShowAnswer();
ScaleForm::ShowMarkers();
ScaleForm::ShowGood();
ScaleForm::WackInfo();
do
{
m_CandSt = rand() % 5;
m_CandFr = rand() % 5;
z = ShowRootCand();
} while (z == -1);
SDL_Flip(screen);
time_initial = SDL_GetTicks();
m_Wack = false;
while ((SDL_GetTicks() - time_initial) < WACK_RATES[m_WhackCurrent])
{
if ((SDL_PollEvent(&event)) && (event.type == SDL_KEYDOWN))
{
m_WhackGuess = event.key.keysym.sym;
if ((m_WhackGuess == 49) || (m_WhackGuess == 51) || (m_WhackGuess == 53) || (m_WhackGuess == 257) || (m_WhackGuess == 259) || (m_WhackGuess == 261))
{
m_Wack = true;
if (m_WhackGuess < 54)
{
m_WhackGuess -= 48;
}
else
{
m_WhackGuess -= 256;
}
break;
}
else
{
m_WhackGuess = -1;
}
}
}
}
if (m_WhackGuess == z)
{
whackNum++;
m_WhackCurrent++;
m_Correct = m_WhackGuess;
Mix_HaltMusic();
if (whackNum < m_Goal)
{
Mix_PlayChannel(-1, winNote[NOTE_MAP[m_CandSt][m_CandFr + m_Position]], 0);
}
else
{
Mix_PlayChannel(-1, noteSnd[NOTE_MAP[m_CandSt][m_CandFr + m_Position]], 0);
}
}
return (m_WhackGuess == z);
}
short int AdvScaleForm::ShowRootCand()
{
if ((m_CandSt == m_LastCand1) && (m_CandFr == m_LastCand2))
{
return -1;
}
if (m_RootCand[m_CandSt][m_CandFr] != -1)
{
if ((m_First) && (m_RootCand[m_CandSt][m_CandFr] == 1))
{
return -1;
}
m_First = false;
m_LastCand1 = m_CandSt;
m_LastCand2 = m_CandFr;
if ((m_CandFr == 1) || (m_CandFr == 3))
{
apply_surface(FRETS[m_CandFr + m_Position - 1], STRINGS[m_CandSt][m_CandFr + m_Position - 1] - 20, rightRootStar[0][DOT_WIDTH[m_CandFr + m_Position - 1]], screen);
if (m_CandSt == 0)
{
apply_surface(FRETS[m_CandFr + m_Position - 1], STRINGS[5][m_CandFr + m_Position - 1] - 20, rightRootStar[0][DOT_WIDTH[m_CandFr + m_Position - 1]], screen);
}
}
else
{
apply_surface(FRETS[m_CandFr + m_Position] - 20, STRINGS[m_CandSt][m_CandFr + m_Position] - 20, rootStar[0], screen);
if (m_CandSt == 0)
{
apply_surface(FRETS[m_CandFr + m_Position] - 20, STRINGS[5][m_CandFr + m_Position] - 20, rootStar[0], screen);
}
}
if ((m_RootCand[m_CandSt][m_CandFr] != 1) && (m_RootCand[m_CandSt][m_CandFr] != 3) && (m_RootCand[m_CandSt][m_CandFr] != 5))
{
return 0;
}
}
return m_RootCand[m_CandSt][m_CandFr];
}
vector<ScaleForm*> pSf;
int level;
int main(int argc, char* args[])
{
int form, lastForm, pos, mode;
srand(static_cast<unsigned int> (time(0)));
for (level = 0; level < 9; level++)
{
while (lastForm == form)
{
form = (rand() % FORM_LEVELS[0][level]) + FORM_LEVELS[1][level];
pos = rand() % 7;
mode = rand() % 2;
}
pSf.clear();
if (level < 4)
{
pSf.push_back(new ScaleForm(pos, form, mode));
}
else
{
pSf.push_back(new AdvScaleForm(pos, form, mode));
}
// stuff taken out....
}
}
|