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//The classic word jumble game where the player can ask for a hint
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
int main()
{
//Creating the Multidemnsional Array of Words
enum fields { WORD, HINT, NUM_FIELDS };
const int NUM_WORDS = 5;
const string WORDS[NUM_WORDS][NUM_FIELDS] = {
{ "wall", "Do you fell you're banging your head against something?" },
{ "glasses", "These might help you see the answer" },
{ "labored", "Going slowly, is it?" },
{ "persistent", "keep at it"},
{ "jumble", "It's what the game is all about" }
};
//Selecting random word
srand(static_cast<unsigned int>(time(0)));
int choice = (rand() % NUM_WORDS);
string theWord = WORDS[choice][WORD];
string theHint = WORDS[choice][HINT];
//Jumbling the word
string jumble = theWord;
int Length = jumble.size();
for (int i = 0; i < Length; i++)
{
int index1 = (rand() % Length);
int index2 = (rand() % Length);
char temp = jumble[index1];
jumble[index1] = jumble[index2];
jumble[index2] = temp;
}
//Welcoming the player
cout << "\t\t\tWelcome to Word Jumble!\n\n";
cout << "Unscramble the letters to make a word.\n";
cout << "Enter 'hint' for a hint.\n";
cout << "Enter 'quit' to quit the game \n\n";
cout << "The jumble is: " << jumble;
string guess;
cout << "\n\nYour guess : ";
cin >> guess;
//Entering the game loop
while ((guess != theWord)&(guess != "quit"))
{
if (guess == "hint")
{
cout << theHint;
}
else
{
cout << "sorry, that's not it";
}
cout << "\n\nYour guess: ";
cin >> guess;
}
//Saying Goodbye
if (guess == theWord)
{
cout << "\nThat's it! You guessed it!\n";
}
cout << "\nThanks for playing!.\n";
return 0;
}
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