Array class Arrays are fixed-size sequence containers: they hold a specific number of elements ordered in a strict linear sequence. Internally, an array does not keep any data other than the elements it contains (not even its size, which is a template parameter, fixed on compile time). It is as efficient in terms of storage size as an ordinary array declared with the language's bracket syntax ([]). This class merely adds a layer of member and global functions to it, so that arrays can be used as standard containers. Unlike the other standard containers, arrays have a fixed size and do not manage the allocation of its elements through an allocator: they are an aggregate type encapsulating a fixed-size array of elements. Therefore, they cannot be expanded or contracted dynamically (see vector for a similar container that can be expanded). Zero-sized arrays are valid, but they should not be dereferenced (members front, back, and data). Unlike with the other containers in the Standard Library, swapping two array containers is a linear operation that involves swapping all the elements in the ranges individually, which generally is a considerably less efficient operation. On the other side, this allows the iterators to elements in both containers to keep their original container association. Another unique feature of array containers is that they can be treated as tuple objects: The <array> header overloads the get function to access the elements of the array as if it was a tuple, as well as specialized tuple_size and tuple_element types. Container properties Sequence Elements in sequence containers are ordered in a strict linear sequence. Individual elements are accessed by their position in this sequence. Contiguous storage The elements are stored in contiguous memory locations, allowing constant time random access to elements. Pointers to an element can be offset to access other elements. Fixed-size aggregate The container uses implicit constructors and destructors to allocate the required space statically. Its size is compile-time constant. No memory or time overhead. |
List Lists are sequence containers that allow constant time insert and erase operations anywhere within the sequence, and iteration in both directions. List containers are implemented as doubly-linked lists; Doubly linked lists can store each of the elements they contain in different and unrelated storage locations. The ordering is kept internally by the association to each element of a link to the element preceding it and a link to the element following it. They are very similar to forward_list: The main difference being that forward_list objects are single-linked lists, and thus they can only be iterated forwards, in exchange for being somewhat smaller and more efficient. Compared to other base standard sequence containers (array, vector and deque), lists perform generally better in inserting, extracting and moving elements in any position within the container for which an iterator has already been obtained, and therefore also in algorithms that make intensive use of these, like sorting algorithms. The main drawback of lists and forward_lists compared to these other sequence containers is that they lack direct access to the elements by their position; For example, to access the sixth element in a list, one has to iterate from a known position (like the beginning or the end) to that position, which takes linear time in the distance between these. They also consume some extra memory to keep the linking information associated to each element (which may be an important factor for large lists of small-sized elements). Container properties Sequence Elements in sequence containers are ordered in a strict linear sequence. Individual elements are accessed by their position in this sequence. Doubly-linked list Each element keeps information on how to locate the next and the previous elements, allowing constant time insert and erase operations before or after a specific element (even of entire ranges), but no direct random access. Allocator-aware The container uses an allocator object to dynamically handle its storage needs. |