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#include <iostream>
#include <cstdlib>
#include <Windows.h>
#include <fstream>
#include <ctime>
#include <string>
using namespace std;
//hangman
/*
display area
pick word randomly
ask for input
handle input
display new area
prompt user again
handle drawing
handle win
handle loss
*/
//prototyping----------------------
void startScreen(int wordsize, string chosenWord);
void pickWord();
void guessCheck(string chosenWord, int wordsize);
void updateMan(int counter);
//let choose color of text
int main()
{
system("cls");
//setting text color //needs to handle errors in text color input. some return to main w/ else statement i guess.
string color;
cout << "Hi. Enter the color you'd like to use: ";
cin >> color;
system("cls");
if (color == "blue" || color == "Blue" || color == "BLUE")
{
HANDLE hConsole;
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_INTENSITY);
}
else if (color == "red" || color == "Red" || color == "RED")
{
HANDLE hConsole;
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_INTENSITY);
}
else if (color == "green" || color == "Green" || color == "GREEN")
{
HANDLE hConsole;
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hConsole, FOREGROUND_GREEN | FOREGROUND_INTENSITY);
}
string choice;
cout << "Hello. enter 'play' to play a new game" << endl;
cin >> choice;
if (choice == "PLAY" || choice == "Play" || choice == "play")
{
pickWord();
}
else
{
cout << "what..?" << endl;
main();
}
cout << endl;
system("pause");
}
void startScreen(int wordsize, string chosenWord)
{
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
for (int k = 0; k < wordsize; k++)
{
cout << '*';
}
//run the function that asks for inputs(guesses)
guessCheck(chosenWord, wordsize);
//in case i need an alternate, yet faulty method for the stars
/*char k = wordsize;
//char stars[wordsize];
char wordToGuess[k];
for (int j = 0; j < wordsize; j++)
{
wordToGuess[k] = chosenWord.at(j);
}
*/
}
void pickWord()
{
//open dictionary file
ifstream dictionary;
dictionary.open("dictionary.txt");
//check for error
if (dictionary.fail())
{
cerr << "Failure loading dictionary." << endl;
system("pause");
exit(0);
}
//pick random word from dictionary------------------------------
srand(time(0));
string word[8000];
cout << "loading dictionary...\n";
for (int i = 0; i < 8000; i++)
{
dictionary >> word[i];
}
int choice = 1 + (rand() % 8000);
string chosenWord = word[choice];
cout << endl << chosenWord << endl;
int wdsz = chosenWord.length();
startScreen(wdsz, chosenWord);
}
void guessCheck(string chosenWord, int wordsize)
{
char guess;
cout <<endl<< "please make a guess: "; //store the guess, then check its validity. this could be enclosed in a loop of some sort. do while?
cin >> guess;
int visitToManCounter = 0; //counts how many times the user has guessed incorrectly
bool x = false;
char found[15];
for (int l = 0; l < wordsize; l++)
{
if (chosenWord.at(l) == guess)
{
cout << chosenWord.at(l);
found[l] = chosenWord.at(l); //could use a vector here
x = true;
}
else //except the prior discovered letters...how do i handle this?
{
cout << '*';
}
}
if (x == true)
{
guessCheck(chosenWord, wordsize);
}
else if (x == false)
{
visitToManCounter++;
updateMan(visitToManCounter);
}
}
void updateMan(int counter)
{
switch (counter)
{
case 1:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
case 2:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "| |" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
case 3:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "| |" << endl;
cout << "| /" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
case 4:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "| |" << endl;
cout << "| / \\" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
case 5:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "| \|" << endl;
cout << "| / \\" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
case 6:
cout << " ________" << endl;
cout << "| |" << endl;
cout << "| |" << endl;
cout << "| O" << endl;
cout << "| \|/" << endl;
cout << "| / \\" << endl;
cout << "|" << endl;
cout << "|" << endl;
cout << endl;
break;
}
cout << "You lose!";
exit(0); //needs to handle replays
}
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