Dawn of Time

Hi all, I'm working with this mud codebase and I'm trying to change up the character customization part...I got devc++ to try and change the code but I am an absolute beginner to programming. From what I've read on the Dawn forums (http://www.forums.dawnoftime.org/) the code I need to mess with is most likely located in the nanny.cpp file of the soure. The source can be found here(http://www.dawnoftime.org/download/) under dawn1.69r-src.tgz. To be a little more specific, I want to eliminate race selection and instead have it ask the player to choose a "role" to play.

Any and all help/advice would be much appreciated.

thanks anyway guys
Links don't work for me.
Links are broken.
oh its http://www.dawnoftime.org/download/
and http://www.forums.dawnoftime.org/
This particular thread is what I'm going for http://www.forums.dawnoftime.org/viewtopic.php?t=2509

I'm just going to flat out start with http://www.cplusplus.com/doc/tutorial/.

What I'm aiming for is this:

1)Instead of asking the player to choose a race, choose a role (ex. spy, scout, medic). I want to force human as the race and skip over asking that question, going directly to role select. Also role select will determine what skills a player is given to start with.

2)I want to change the names of the stats and possibly take away a few.

3)Have the role selection determine the base number of a players stats.

4)remove the reroll stats option and replace it with a given number of stat points to spend. (ex. You have 65 stat points left to spend)(user then inputs something like this: "spend 3 int" to spend 3 of those points on intelligence stat.

5)Thanks for reading this, I'm for sure not expecting much of a life saving response...I realize that if I want to see this through that its going to take more than a few clever snippets I pasted from a c++ forum. That being said, any help or opinions on this would be pretty cool.
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