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#include <iostream>
#include <ctime>
#include <cstdlib>
using namespace std;
void ProgramInfo();
int GetUserChoice();
int GetComputerChoice();
int DetermineAndDisplayWinner(int user, int comp);
void PrintObject(int obj);
void Pause();
const int Rock = 1, Scissors = 2, Paper = 3;
int main()
{
int userch, compch, WLD;
int count = 0, win = 0, lose = 0, draw = 0;
ProgramInfo();
do
{
do
{
userch = GetUserChoice();
if (userch == 4 && count == 0)
{
cout << "This program will now end." << endl;
exit(0);
}
else if (userch == 4)
{
cout << "Number of Games Played: " << count << endl;
cout << "You Won: " << win << endl;
cout << "The Computer Won: " << lose << endl;
cout << "Number of Ties: " << draw << endl;
cout << endl;
cout << "Thank you for playing Rock, Paper, Scissors." << endl;
exit(0);
}
else if (userch > 4 || userch < 1)
cout << "Please enter an integer from the menu.\n" << endl;
} while (userch > 4 || userch < 1);
compch = GetComputerChoice();
WLD = DetermineAndDisplayWinner(userch, compch);
if (WLD == 1)
{
win++; count++;
}
else if (WLD == 2)
{
lose++, count++;
}
else
{
draw++, count++;
}
} while (!(userch == 4));
return 0;
}
void ProgramInfo()
{
cout << "This is Rock, Paper, Scissors! Pick an option" << endl;
cout << "from below and have fun!" << endl;
cout << endl;
}
void Pause()
{
cin.ignore(80, '\n');
cout << "Hit the Enter key to continue" << endl;
cin.get();
}
int GetUserChoice()
{
int choice;
cout << "Select one of the following options" << endl;
cout << "1. Rock" << endl;
cout << "2. Paper" << endl;
cout << "3. Scissors" << endl;
cout << "or" << endl;
cout << "4. Quit" << endl;
cout << "Choice: ";
cin >> choice;
cout << endl;
return choice;
}
int GetComputerChoice()
{
int choice;
srand(static_cast<unsigned int> (time(0)));
choice = 1 + rand() % 3;
return choice;
}
int DetermineAndDisplayWinner(int user, int comp)
{
int WLD;
cout << "You picked ";
PrintObject(user);
cout << "." << endl;
cout << "The computer picked ";
PrintObject(comp);
cout << "." << endl;
if (user == Rock && comp == Paper)
{
cout << "You lose! Paper covers Rock.\n" << endl;
Pause();
cout << endl;
WLD = 2;
}
else if (user == Paper && comp == Scissors)
{
cout << "You lose! Scissors cuts Paper.\n" << endl;
Pause();
cout << endl;
WLD = 2;
}
else if (user == Scissors && comp == Rock)
{
cout << "You lose! Rock smashes Scissors.\n" << endl;
Pause();
cout << endl;
WLD = 2;
}
else if (user == Rock && comp == Scissors)
{
cout << "You win! Rock smashes Scissors.\n" << endl;
Pause();
cout << endl;
WLD = 1;
}
else if (user == Paper && comp == Rock)
{
cout << " You win! Paper covers Rock.\n" << endl;
Pause();
cout << endl;
WLD = 1;
}
else if (user == Scissors && comp == Paper)
{
cout << "You win! Scissors cuts Paper.\n" << endl;
Pause();
cout << endl;
WLD = 1;
}
else
{
cout << "Tie game." << endl;
cout << endl;
Pause();
WLD = 3;
}
return WLD;
}
void PrintObject(int obj)
{
switch (obj)
{
case 1:
cout << "Rock";
break;
case 2:
cout << "Paper";
break;
case 3:
cout << "Scissors";
break;
}
}
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