When I try to combine these arrays, the enemy array overwrites part of the player array inside of the enco array leaving me without a player. I can't seem to get it to work correctly... any help pointing out the blindingly obvious error that i have to be making would be appreciated.
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... // Cut
void combineALL ()
{
delete[] enco;
ALL = PLAYERS + ENEMIES;
enco = new character[ALL];
for (int i = 0; i < ALL; ) // Feeds all players[] and enemies[] into enco[]
{
for (int j = 0; j < PLAYERS; i++, j++)
{
enco[i] = player[j];
};
for (int j = 0; j < ENEMIES; i++, j++)
{
enco[i] = enemy[j];
};
};
}
... // Cut
Yes I have stepped through it with a debugger, but I don't understand what it tells me. watching the i and j variables it looks like it should be working, but its not...
Edit:
I took out the for loop and created this
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void combineALL ()
{
delete[] enco;
ALL = PLAYERS + ENEMIES;
enco = new character[ALL];
int i =0;// Feeds all players[] and enemies[] into enco[]
for (int j = 0; j < PLAYERS; i++, j++)
{
enco[i] = player[j];
};
for (int j = 0; j < ENEMIES; i++, j++)
{
enco[i] = enemy[j];
};
}