Spaceship coordinates - structures
Hi guys,
Im having trouble with the while loop, its exiting the loop if either x or y is above the specified limit, and not both.
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#include <cstdlib>
#include <ctime>
#include <iostream>
#include <string>
using namespace std;
///Create an array of space ship objects and write a program that continually updates their
//positions until they all go off the screen. Assume that the size of the screen is 1024 pixels by 768
//pixels.
struct spaceShip
{
string name;
int xcoordinates;
int ycoordinates;
};
int main()
{
srand(time(0));
spaceShip red;
red.name = "Red";
red.xcoordinates = 0;
red.ycoordinates = 0;
spaceShip green;
green.name = "Green";
green.xcoordinates = 0;
green.ycoordinates = 0;
do{
red.xcoordinates += rand()%150;
red.ycoordinates += rand()%100;
cout << red.name << " " << red.xcoordinates << " by " << red.ycoordinates << endl;
green.xcoordinates += rand()%150;
green.ycoordinates += rand()%100;
cout << green.name << " " << green.xcoordinates << " by " << green.ycoordinates << endl;
}while((red.xcoordinates < 1024 && red.ycoordinates < 768) || (green.xcoordinates < 1024 && green.ycoordinates < 768));
if(red.xcoordinates >= 1024 && red.ycoordinates >= 768)
{
cout << red.name << " is at position: " << red.xcoordinates << " by " << red.ycoordinates << " and is off the screen." << endl;
}else if(green.xcoordinates >= 1024 && green.ycoordinates >= 768)
{
cout << green.name << " is at position: " << green.xcoordinates << " by " << green.ycoordinates << " and is off the screen. " << endl;
}
system("pause");
}
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