I've been looking around the internet a lot, and I can't seem to find anything to help me to add user text into my OpenGL program. I would like for the first screen to appear, and then have the user type in certain fields in the graphic window, (i.e. D.O.B, Gender, Whether they have Lunch at School). At the moment I have the debug window appear first, allowing the user to enter data, and then after all is complete, the graphics window will appear with the data the user entered on the screen.
I understand that OpenGL is not suitable for this type of function, but is there any way to accomplish having the user enter his/her data on the graphics window rather than on the debug window without using an external library, (as much as I'd like to, I can't use an external library).