Looking for pointers on my game

I just wrote this in the last hour, I have been plying with C++ Java and a few other languages for a long time, but I never took an official class or anything. I wish I had a class available to me in my area, I would love to take one. Y'see, everything I've learned has been from youtube videos, and I fret that I may be missing some huge technique!

This is a pretty good example of my programming skills, feel free to play it a little. :D

GLITCH FIX: Your name has to be one lowercase letter. I forgot how to make a char hold multiple characters.

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#include <cstdlib>
#include <iostream>

using namespace std;

int main()
{

//MOB stats!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
int hp = 100; 
int mp = 50;
int att = 10;

int aihp;
int aimp;
int aiatt;
//Player stats~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//MOB gear!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
int helm = 0;
int chest = 0;
int legs = 0;

int aihelm = 0;
int aichest = 0;
int ailegs = 0;
//MOB gear~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//Battle Ints!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
int turn = 0;
int luck = 0;
int rank = 0;
//Battle Ints~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//Game Startup!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
int route = 0;
int choice = 0;
int lvl = 1;

char name;

cout << "Hello, welcome to the World, of, Jake!!! (Que the music!)" << endl;
system ("pause");
system ("cls");
cout << "Just kidding..." << endl;
cout << "we have no music :(" << endl;
cout << "Game launch!" << endl;
system ("pause");
system ("cls");
cout << "What shall we call you?" << endl;
cin >> name;
cout << "That's too long, I will call you " << name << "." << endl;
system ("pause");
system ("cls");

cout << "What kind of character do you wish to play?" << endl << endl << "[1] Warrior" << endl << "[2] Archer" << endl << "[3] Mage" << endl;
while (route == 0)
{//CHOICE CODE STARTS HERE

cin >> route;

if (route == 1) //Warrior Default stats
{
hp = 200 * lvl;
mp = 0 * lvl;
att = 15 * lvl;
}
else if (route == 2)//Archer Default stats
{
hp = 100 * lvl;
mp = 50 * lvl;
att = 30 * lvl;
}
else if (route == 3)//Mage default stats
{
hp = 75 * lvl;
mp = 200 * lvl;
att = 15 * lvl;
}
else
{
cout << endl << "You must pick a class." << endl; 
system ("pause");
}
}

cout << "Your Health: " << hp << endl << "Your Mana: " << mp << endl << "Your ATT: " << att << endl << endl;
system ("pause");
system ("cls");

cout << "Welcome " << name << " to the world of Jake." << endl;
system ("pause");
system ("cls");
//Game Startup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//Main Game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

while (true)
{//!!!!!!!!!!!!!Game code starts here.
cout << "What would you like to do?" << endl << endl << "[1] Go to Jake Arena!" << endl << "[2] Quit Game!" << endl;
cin >> choice;

if (choice == 1)//Fight code starts here
{
cout << "Welcome to the first trial... MUAHAHAHA!! :@" << endl;
system ("PAUSE");
system ("cls");

aihp = 300;
aimp = 1000;
aiatt = 5;

while (choice == 1)//Fight starts here
{
cout << "You Attack!" << endl << endl;
system ("pause");
system ("cls"); 

hp = hp - aiatt;
aihp = aihp - att;

cout << "Your health: " << hp << endl << "Your enemies health: " << aihp << endl;;
system ("pause");
system ("cls");

if (hp <= 0)
{
return 0;
}
else if (aihp <= 0)
{
cout << "You win!" << endl;
system ("pause");
system ("cls"); 

choice = 0;

}
else
{
cout << "The battle continues..." << endl;
}
}
}

else if (choice == 2)
{
return 0;
}

else
{
cout << "Not valid" << endl;
}

system ("pause");
system ("cls");

}//~Game code ends here



//Main Game~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    system("PAUSE");
    return 0;
}


Also, as a sidenote this was compiled in Dev C++
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