SFML on Mac OSX

***update***
Okay, I realized that I just needed to create a new Templates folder with that file structure, and now Xcode does show the SFML templates in the New Project window. But I still think some of the files must be in the wrong place or something, because I get this long list of linking errors when I try to run anything that uses a SFML template. If anyone has any ideas, I'd sure appreciate it.
***

Does anyone have any experience using SFML on a Mac IDE (preferably Xcode)? I just finished reading a beginner's guide to c++, so I thought it might be time for me to venture outside of the STL, and and SFML seemed like it might be a good place to start. But I'm having trouble setting it up. There's this install.sh file that's supposed to put all the files where they're supposed to go for Xcode, but I got all these "Permission denied" messages when I tried to use it. So I tried just manually putting all the files in the right folders, but one of the directories in the setup directions doesn't even exist on my computer:
/Library/Developer/Xcode/Templates

This was the closest thing I could find to that directory:
Library/Application Support/Apple/Developer Tools/Project Templates

So I put the SFML templates in that folder, but the SFML templates still don't appear in the Xcode New Project window like they're supposed to.

Any ideas?

Thanks.
Last edited on
Topic archived. No new replies allowed.