Ive got an assignment for uni for tomorrow and im seriously lost.
Im quite new to C++ but this just doesnt make any sense to me.
Its a .pdf which we have to "follow" and complete so I uploaded it here if anyone would be so kind as to take a look at it and tell me what im doing wrong.
Here is a link to the assignment and the required engine files:
Its a .rar so im not sure if thats allowed here so if any doubts I could upload them individually too.
Basically it tells me to replace some "X"´s with "NewProjectLab" which I did and then to enter my Name and Group which I also did but when I rebuild it and run it (using F5) my window still says "Name - Group" etc...
Im not sure what im doing wrong.
Also my second assignment tells me to rename my project and then to add
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Navigate to the method ExploreAndDraw::GameInitialize. Just after the
opening brace, on a new line, type the statement OutputDebugString("The
game is being initialized\n");
Im not sure where to put that much less when I do put it where I "think" it belongs it just returns a list of errors so if someone could help me out that would really really really be appreciated.
Welcome to the forums. Unfortunately I don't have the time to look through the whole of your assignment right now, but if you could perhaps clarify your first problem a little bit that would be helpful:
Basically it tells me to replace some "X"´s with "NewProjectLab" which I did and then to enter my Name and Group which I also did but when I rebuild it and run it (using F5) my window still says "Name - Group" etc...
Could you perhaps copy the relevant code into this thread and be a little bit more specific about what needs changing?
As for:
Navigate to the method ExploreAndDraw::GameInitialize. Just after the
opening brace, on a new line, type the statement OutputDebugString("The
game is being initialized\n");
Somewhere in a .cpp file, possibly called "exploreanddraw.cpp" you should find the function definition of ExploreAndDraw::GameInitialize. It should look similar to this:
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void ExploreAndDraw::GameInitialize (/*[ossibly some parameters here*/)
{ //<-- this is the opening brace the assignment means
OutputDebugString("The game is being initialized\n"); //put that here
//rest of this function
}