class VideoStream {
static std::vector<PChunk> chunk_list; ///< The vector of all chunks diffused through the overlay
static size_t current_chunk_id; ///< The ID of the next chunk to be output from the stream
static size_t num_chunks; ///< The number of chunks in the whole stream
static std::list<VideoStreamCallback> callbacks; ///< Callback function list
public:
/// Get the number of chunks in the video stream
static size_t get_num_chunks();