I am writing my code in c++. i am not sure if i did this right :
Write a complete class implementation (no main function necessary) according to the following requirements.
--The class is called “Worker”.
--It has 3 private members: name (char type), age (integer type), salary(double type).
--It has two constructors: one has no arguments and it initializes name with 'C', age with 20, and salary with 100.00; the other takes two arguments (char char1, int var_age) and it initializes name with char1’s value, age with var_age’s value, and salary with 200.00.
--The class also has a member function access which outputs name’s value, age’s value, and salary’s value to screen.
--The class has a friend function overloading operator == so that it will return true when comparing two objects of the same class Worker. For example, if wk1 and wk2 are two objects of class Worker and their 3 private members are same, (wk1= =wk2) will return true.
here is what i done so far:
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#include <iostream>
#include <string>
using std::string;
#ifndef WORKER_H
#define WORKER_H
using namespace std;
class Worker
{
public:
Worker();
Worker(char, int);
friend bool operator==( Wrk&1, Wrk&2);
char getName();
int getAge();
double getSalary();
private:
char Name;
int Age;
double Salary;
};
Worker::Worker()
{
Name = 'C';
Age = 20;
Salary = 100.00;
}
Worker::Worker()
{
}
Worker::Worker(char char1, int var_age)
{
Name = char1;
Age = var_age;
Salary = 200.00;
}
bool operator==( Wrk&1, Wrk&2)
{
if(( x.getName() == y.getName()) && ( x.getAge() == y.getAge()) &&
( x.getSalary() == y.getSalary() ) )
return true;
return false;
}
char Worker::getName()
{
return Name;
}
int Worker::getAge()
{
return Age;
}
double Worker::getSalary()
{
return Salary;
}
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