You seem to have a linker problem meaning you didn't link a library correctly. Like lumpkin said could you provide a screenshot of linker settings (Mainly the ones you did on the input settings screen)
Also make sure that you included that absolute path to the library folder for SDL.
Did you change the runtime library to multithreaded DLL? But these type of errors are hard for us to really help with since we can't really be sure what you did, if there is something wrong, if you downloaded the wrong binary, ect.
Are you using x64 or x86 SDL libraries?
It doesn't matter if you're RUNNING on x64.
It matters that ALL your libraries share the same kind of architecture (either x64 or x86).
So I had two versions of visual studio installed on the computer. So I uninstalled 2012 and 2010. Then reinstalled 2010 because that's what uses the tutorial.
But know I am getting an error saying the sdl.dll file is missing from the computer when I can easily find it and have it linked.
You need to include the .dll files in the same folder that your projects .exe file is in. So it should be inside your debug or release folder (Whichever one you are using). I won't go into dynamic linking vs static linking though you might want to read up on it.
Anyways copy the sdl.dll inside the folder your .exe file is in then you should be able to run it. That is all you need to do with the .dll files you don't need to link them.
So to recap on what you need to do.
1) Set the include path
2) Set the path where the lib files are.
3) Link all .lib files you will be using (Do it inside the input settings)
4) Copy over the .dll file into your executable's directory.