Hi guyz I wanted to know how to initialize an array of the following object:
helmhorr = new CSprite(csdl_setup->GetRenderer(), "Enemy00.tga", 550, 250, 100, 100, 50000, 0);
how would I go about initializing an array of such a sprite object...
int helmhorArray[6] = { helmhorr }; wont work as int is not the type of CSprite...
how would you write the init line for the array?
Thanks guyz
Thank you So Much it works!!!! Wouhou I can spawn my enemies in my game!!!