No errors, just shows a blank black screen?

Whats wrong?

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#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif

#include <stdlib.h>



void ProcessSpecialKeys(int key, int x, int y){

	    switch(key){

	       case GLUT_KEY_RIGHT:


exit(0);



           case GLUT_KEY_LEFT:

exit(0);

           case GLUT_KEY_UP:
exit(0);

           case GLUT_KEY_DOWN:

exit(0);
           default:

exit(0);

	    }




	    }




void renderPrimitive(void){
glBegin(GL_QUADS);
glVertex3f(-1.0f,-1.0f,0.0f);
glVertex3f(-1.0f,1.0f,0.0f);
glVertex3f(1.0f,1.0f,0.0f);
glVertex3f(1.0f,-1.0f,0.0f);
glEnd();
glutSwapBuffers();
}

void display(void){
glTranslatef(0.0f,0.0f,-0.5f);
renderPrimitive();
glutSwapBuffers();
}

int main(int argc, char **argv) {

	glutInit(&argc, argv);
	glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
	glutInitWindowPosition(100,100);
	glutInitWindowSize(320,320);
	glutCreateWindow("Dimension");
	glutDisplayFunc(display);

    glLoadIdentity();

glutSpecialFunc(ProcessSpecialKeys);


	glutMainLoop();

	return 0;
}

Anyone? :/
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