Code blocks error: expected constructor,destructor...

I got only this error when i try to compile code in CodeBlocks.
line 17 Error:expected constructor,destructor or type conversion before '(' token.
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//dungeon crawl with functions

#include <iostream>
#include <ctime>
#include <cstdlib>
using namespace std;
int Number1;
int Number2;
int Number3;

int nStartRows;
int nStartColumns;
const int nRows=6;
const int nColumns=5;
char sMove;

srand(time(0));

int StartRows1=1,StartColumns1=2,StartRows2=1,StartColumns2=4;
int StartRows3=3,StartColumns3=0;

char anField[nRows][nColumns]={
			{'.' , '.' , 'x' , 'O' , '.'},
			{'.' , 'x' , '.' , '.' , 'x'},
			{'x' , '.' , '.' , '.' , '.'},
			{'.' , '.' , 'x' , '.' , '.'},
			{'.' , '.' , '.' , '.' , '.'},
			{'.' , '.' , '.' , '.' , 'x'}
			};

char anHelpingField[nRows][nColumns]={
			{'.' , '.' , 'x' , 'O' , '.'},
			{'.' , 'x' , '.' , '.' , 'x'},
			{'x' , '.' , '.' , '.' , '.'},
			{'.' , '.' , 'x' , '.' , '.'},
			{'.' , '.' , '.' , '.' , '.'},
			{'.' , '.' , 'T' , '.' , 'x'}
			};

void Enemies()
{
	anField[StartRows1][StartColumns1]='z';
	anField[StartRows2][StartColumns2]='z';
	anField[StartRows3][StartColumns3]='z';
}

void Enemy1Move()
{
	int Random1=(rand()%4+1);
	Number1=Random1;
	
	if(Number1==1)
	{
		StartRows1++;
	}

	if(Number1==2)
	{
		StartRows1--;
	}

	if(Number1==3)
	{
		StartColumns1++;
	}

	if(Number1==1)
	{
		StartColumns1--;
	}
}

void Enemy2Move()
{
	int Random2=(rand()%4+1);
	Number2=Random2;
	
	if(Number2==1)
	{
		StartRows2++;
	}

	if(Number2==2)
	{
		StartRows2--;
	}

	if(Number2==3)
	{
		StartColumns2++;
	}

	if(Number2==4)
	{
		StartColumns2--;
	}
}

void Enemy3Move()
{
	int Random3=(rand()%4+1);
	Number3=Random3;
	
	if(Number3==1)
	{
		StartRows3++;
	}

	if(Number3==2)
	{
		StartRows3--;
	}

	if(Number3==3)
	{
		StartColumns3++;
	}

	if(Number3==4)
	{
		StartColumns3--;
	}
}


void PrintField()
{
	int nCount=0;
	for(int i=0; i<6; i++)
	{
		cout<<"\t"<<"\t"<<"\t";
		for(int j=0; j<5;j++)
		{
			cout << anField[i][j]<<"\t" ;
			
			nCount+=1;
			
			if (nCount %5==0)
			{
				cout<< endl;
			}
		}
		
	}
}

void PrintHelpingField()
{
	int nCount=0;
	for(int i=0; i<6; i++)
	{
		cout<<"\t"<<"\t"<<"\t";
		for(int j=0; j<5;j++)
		{
			cout << anHelpingField[i][j]<< "\t";
			
			nCount+=1;
			
			if (nCount %5==0)
			{
				cout<< endl;
			}
		}
		
	}
}

bool victory()
{
	if( nStartRows==0 && nStartColumns==3)
	{
		return true;
	}
	else
	{
		return false;
	}
}

bool out()
{
	if(nStartRows<0 || nStartRows>5 || nStartColumns<0 || nStartColumns>4)
	{
		return true;
	}
	else
	{
		return false;
	}
}

bool trap()
{
	if(nStartRows==0 && nStartColumns==2)	
	{
		return true;
	}

	else if(nStartRows==1&&nStartColumns==1)	
	{
		return true;
	}

	else if(nStartRows==1&&nStartColumns==4)	
	{
		return true;
	}

	else if(nStartRows==2&&nStartColumns==0)	
	{
		return true;
	}

	else if(nStartRows==0&&nStartColumns==2)	
	{
		return true;
	}

	else if(nStartRows==3&&nStartColumns==2)	
	{
		return true;
	}

	else
	{
		return false;
	}
}

bool EnemyTest()
{
	if(anField[nStartRows][nStartColumns]=='z')
	{
		return true;
	}

	else
	{
		return false;
	}
}

int main()
{
	cout << "*********Dungeon crawl game*********"<<endl;
	cout << "You are T, move using W A S D, and get to O to win.";
	cout << endl << "Dont hit the X traps and z enemies,and dont leave the field,or you lose." << endl;
	

	PrintHelpingField();

	nStartRows=5;
	nStartColumns=2;
		
	for(;victory()==false && out()==false && trap()==false && EnemyTest()==false;)
	{

		cout <<endl<< "Enter your move: ";
		cin>> sMove;	
		
		if(sMove=='w' || sMove=='W')
		{	
			nStartRows--;
		}

		else if(sMove=='s' || sMove=='S')
		{
			nStartRows++;
		}

		else if(sMove=='a' || sMove=='A')
		{
			nStartColumns--;
		}

		else if(sMove=='d' || sMove=='D')
		{
			nStartColumns++;
		}


		anField[StartRows1][StartColumns1]='z';
		anField[StartRows2][StartColumns2]='z';
		anField[StartRows3][StartColumns3]='z';

		anField[nStartRows][nStartColumns]='T';	
		
		PrintField();

		anField[StartRows1][StartColumns1]='.';
		anField[StartRows2][StartColumns2]='.';
		anField[StartRows3][StartColumns3]='.';
		
		anField[nStartRows][nStartColumns]='.';	

		Enemy1Move();
		Enemy2Move();
		Enemy3Move();
	}	
		
	

	if (victory()==true)
	{
		cout << "You won,GZ!"<<endl;
		return 0;
	}

	else if (out()==true)
	{
		cout<< "You got out of the field,and you LOST!"<<endl;
		return 0;
	}

	else if (trap()==true)
	{
		cout << "You hit the x trap,and you LOST!"<<endl;
		return 0;
	}

	else if(EnemyTest()==true)
	{
		cout << "You hit the z enemy,and you LOST!"<<endl;
	}
	return 0;
	
}
Look at the line your error is telling you about. You're trying to call the function srand(), but you're at the global scope. That's not legal. You can declare things at the global scope, but code statements that are executed need to be inside functions.
Thank you. Problem solved.
You're welcome.
closed account (Dy7SLyTq)
except bringing in namespace scopes. that can be done globally
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