Displaying objects

Jun 19, 2013 at 12:19am
closed account (NUj6URfi)
How do you say "Display a .3ds file on the screen?" I don't get displaying objects.
Jun 19, 2013 at 12:22am
Hi toad1359,
I believe this daniweb thread should solve your problem.
http://www.daniweb.com/software-development/cpp/threads/301320/how-do-i-control-3d-models-with-c
Last edited on Jun 19, 2013 at 12:43am
Jun 19, 2013 at 12:24am
closed account (NUj6URfi)
Windows 7,
Dev-C++,
A video game
Jun 19, 2013 at 12:37am
closed account (NUj6URfi)
Bump.
Jun 19, 2013 at 10:22am
closed account (NUj6URfi)
bump.
Jun 19, 2013 at 2:40pm
Okay, I am familiar with Bloodshed's Dev-C++. If you are making a "video game" you are either (a) making a win32 console project, and your map, characters, and enemies are specified char values. or (b) you are making a video game ( like the ones found at this website " www.moosader.com " ) with a graphics library such as SDL, OpenGL, or Allegro (to name a few).

Which are you doing?
What is the .3ds file an image of?
Describe your game?
What did you mean by "bump." (are you using https://bu.mp ?)
Jun 19, 2013 at 6:52pm
closed account (NUj6URfi)
Bump means I am putting this article at the top of the forum and I am using directx. The 3ds file is of one of my characters.
Jun 19, 2013 at 7:42pm
The reason you're not getting an answer is because nobody has time to teach you everything about displaying graphical objects with C++. The question is too broad and there are many websites devoted to that topic. Just do a Google search, pick a tutorial and follow it...
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