Render 1 Color in Sync With Audio Tone?

I don´t know how to do this, i am trying to find a way to render 1 color in Directx, but i can´t do it. Programming isn´t that easy for me sadly, so i have to ask.


What i want to do it simply.

Have a windows at, for example 60fps.
Have it display White for 30 frames, then black for 30 frames (repeat),
And while it´s white, it shall play a Tone.

This must be completely in sync, so it can´t be that when White comes, it must buffer making it delay for the sound etc.

Hopefully you get what i mean:)
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