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// In-class exercises arrays //24 bit only
#include <iostream>
#include <iomanip>
#include <fstream>
#include <vector>
#include "stdint.h"
using namespace std;
// If on Windows, use this to pack structures
#ifdef _WIN32
#pragma pack(2)
#endif
// structures related to bitmaps
typedef struct tagBITMAPFILEHEADER
{
uint16_t bfType; //specifies the file type
uint32_t bfSize; //specifies the size in bytes of the bitmap file
uint16_t bfReserved1; //reserved; must be 0
uint16_t bfReserved2; //reserved; must be 0
uint32_t bOffBits; //species the offset in bytes from the bitmapfileheader to the bitmap bits
} BITMAPFILEHEADER;
typedef struct tagBITMAPINFOHEADER {
uint32_t biSize;
int32_t biWidth;
int32_t biHeight;
int16_t biPlanes;
int16_t biBitCount;
uint32_t biCompression;
uint32_t biSizeImage;
int32_t biXPelsPerMeter;
int32_t biYPelsPerMeter;
uint32_t biClrUsed;
uint32_t biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
typedef struct tagRGBPixel {
uint8_t red;
uint8_t green; // Can be flipped. BGR istead of RGB.
uint8_t blue;
} RGBPixel;
static char const *const OUTPUT_FILE = "/H:/Profile/February/april22/modified.bmp";
static char const *const INPUT_FILE = "/H:/Profile/February/april22/interlocking_uh_flat.bmp";
uint8_t *bmpToRgbBuffer(uint8_t *bitmapBuffer, int32_t width, int32_t height);
void rgbToBmpBuffer(uint8_t *bitmapBuffer, uint8_t *destArray, int32_t width, int32_t height);
/**
* Main entry point
*/
int main ()
{
BITMAPFILEHEADER fileHeader = {0};
BITMAPINFOHEADER infoHeader = {0};
ifstream file;
file.open(INPUT_FILE, ios::binary);
if (file.fail()){
cout << "Failed to open file" << endl;
exit(0);
}
file.read((char *)&fileHeader,sizeof(BITMAPFILEHEADER));
file.read((char *)&infoHeader,sizeof(BITMAPINFOHEADER));
if(infoHeader.biBitCount != 24){
cout << "This file has " << infoHeader.biBitCount << " bits per pixel." << endl;
cout << "Can't handle this file. Sorry." << endl;
exit(1);
}
int rows = abs(infoHeader.biHeight);
int columns = infoHeader.biWidth;
long size = fileHeader.bfSize - fileHeader.bOffBits; //Why?
unsigned char* bitmapArray = new unsigned char[size];
file.seekg(fileHeader.bOffBits);
file.read((char *)bitmapArray, size);
file.close();
RGBPixel* rgbBuffer = (RGBPixel*) bmpToRgbBuffer(bitmapArray,infoHeader.biWidth, infoHeader.biHeight);
// Manipulate image data here //The 3 stands for the number of bytes in one RGBPixel
for(int n = 0; n < size/3; n++){ //change colors here! In this loop. Dont change loop.
}
// Convert back from RGB to BGR format to save the file
rgbToBmpBuffer((uint8_t *) rgbBuffer, bitmapArray, infoHeader.biWidth, infoHeader.biHeight);
// now write out the results
ofstream outfile;
// write file header
outfile.open(OUTPUT_FILE, ios::binary);
if (outfile.fail()){
cout << "Cannot open output file" << endl;
exit(1);
}
outfile.write((char *)&fileHeader, sizeof(BITMAPFILEHEADER));
outfile.write((char *) &infoHeader, sizeof(BITMAPINFOHEADER));
outfile.write((char *)bitmapArray, infoHeader.biSizeImage);
outfile.close();
delete[] bitmapArray;
}
uint8_t *bmpToRgbBuffer(uint8_t *bitmapBuffer, int32_t width, int32_t height) {
int padding_bytes = 0;
int scanline_bytes = width * sizeof(RGBPixel);
uint8_t * new_buffer = new uint8_t[scanline_bytes * height];
while((scanline_bytes + padding_bytes) % 4 != 0)
padding_bytes++;
cout << "Each scanline has " << padding_bytes << " padding bytes at the end" << endl;
int bytes_per_line = scanline_bytes + padding_bytes;
long buffer_position = 0;
long new_position = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < scanline_bytes; x+=3) {
new_position = y * scanline_bytes + x;
buffer_position = (height - y - 1) * bytes_per_line + x;
new_buffer[new_position] = bitmapBuffer[buffer_position + 2];
new_buffer[new_position + 1] = bitmapBuffer[buffer_position + 1];
new_buffer[new_position + 2] = bitmapBuffer[buffer_position];
}
}
return new_buffer;
}
void rgbToBmpBuffer(uint8_t *bitmapBuffer, uint8_t *destArray, int32_t width, int32_t height) {
int padding_bytes = 0;
int scanline_bytes = width * sizeof(RGBPixel);
uint8_t * new_buffer = new uint8_t[scanline_bytes * height];
while((scanline_bytes + padding_bytes) % 4 != 0)
padding_bytes++; //Why divisible by 4?
cout << "Each scanline has " << padding_bytes << " padding bytes at the end" << endl;
int bytes_per_line = scanline_bytes + padding_bytes;
memset(destArray,0,height * bytes_per_line); //lookup what memset is.
long buffer_position = 0;
long new_position = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < scanline_bytes; x+=3) {
new_position = y * scanline_bytes + x;
buffer_position = (height - y - 1) * bytes_per_line + x;
destArray[new_position] = bitmapBuffer[buffer_position + 2];
destArray[new_position + 1] = bitmapBuffer[buffer_position + 1];
destArray[new_position + 2] = bitmapBuffer[buffer_position];
}
}
}
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