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#include <iostream>
using namespace std;
class rectangle; // for your first friend...
class square
{
int side;
public :
square(int side = 1) { side = side; }
int area() { return side * side; }
friend void Sset(square , int);
friend bool CP(square, rectangle);
};
class rectangle
{
int wid, leng;
public :
rectangle(int wid = 1, int leng = 1) { wid = wid; leng = leng; }
int area() { return wid * leng; }
int perimetere() { return (wid * leng) * 0.5; }
friend void Rset(rectangle , int , int );
friend bool CP(square , rectangle);
};
void Rset(rectangle R,int x, int y) { R.wid = x; R.leng = y; }
void Sset(square S, int x) { S.side = x; }
bool CP(square S , rectangle R ) {
if (S.side == R.wid && S.side == R.leng) {return true;} else { return false; }
}
int main()
{
int x, y; cin >> x >> y;
rectangle R;
Rset(R ,x, y);
cin >> x;
square S;
Sset(S, x);
cout << CP(S, R);
}
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