I have a mutithreaded application that has 2 threads.
Thread 1 is for obtaining the data, this has multiple sources. (this writes the data)
Thread 2 is for serving the data on a boost asio http connection. (this reads the data)
I planned on using a mutex to lock the data when writing to it so I dont get any dead lock. My question is, how do I share data between the two threads? Is there some kind of static/namespace trick that I can use to do this?
#include <boost/asio.hpp>
#include <string>
#include <boost/noncopyable.hpp>
#include "connection.h"
#include "connection_manager.h"
#include "request_handler.h"
#include "CSharedMemory.h"
namespace http {
namespace server {
/// The top-level class of the HTTP server.
class server
: private boost::noncopyable
{
public:
/// Construct the server to listen on the specified TCP address and port, and
/// serve up files from the given directory.
explicit server(const std::string& address, const std::string& port, CSharedMemory &sharedMemory);
/// Run the server's io_context loop.
void run();
private:
/// Initiate an asynchronous accept operation.
void start_accept();
/// Handle completion of an asynchronous accept operation.
void handle_accept(const boost::system::error_code& e);
/// Handle a request to stop the server.
void handle_stop();
/// The io_context used to perform asynchronous operations.
boost::asio::io_context io_context_;
/// The signal_set is used to register for process termination notifications.
boost::asio::signal_set signals_;
/// Acceptor used to listen for incoming connections.
boost::asio::ip::tcp::acceptor acceptor_;
/// The connection manager which owns all live connections.
connection_manager connection_manager_;
/// The next connection to be accepted.
connection_ptr new_connection_;
/// The handler for all incoming requests.
request_handler request_handler_;
CSharedMemory m_oSharedMemory;
};
} // namespace server
} // namespace http
#endif // HTTP_SERVER_HPP