Hi
i just started Win32 for my School project
and i have a problem in it
when i create some shapes like lines or beziers
when i resize the window, the shape does not resize with it.
I found a Article about it in here
but i don't know that much coding to find out where to put the code or it will work for GDI+ shapes or it's only work for OpenGL and glut
for the moment i'm looking for a method to make shapes based on window's size
so, something like this
so if it work, shapes are based on Windows size, and are totally redraw ones
so even if the shape be a 2 pixel one
changing the window size making it redraw without increasing line thickness
or miss judging because of scaling single pixels too
if this method will work how can i make a public variable for windows Height and Width
and if this is not the right way to do it how can i do it
thank you