Hi i'm useing windows 10 ,codeblocks 1712, sfml 5.2 and after 2 and a half weeks i finally have it working sort of below is the code i'm useing ( its not mine its from a tutorial
)// Include important C++ libraries here
//#include "stdafx.h"
#include <SFML/Graphics.hpp>
// Make code easier to type with "using namespace"
using namespace sf;
int main()
{
// Create a video mode object
VideoMode vm(1920, 1080);
// Create and open a window for the game RenderWindow
window(vm, "Timber!!!", Style::Fullscreen);
return 0;
}
it stops on the next to last lkine of code: window(vm, "Timber!!!", Style::Fullscreen);
with an error 'window was not declared in this scope
I was really surprised when you said "SFML 5.2", but then realized you meant 2.5...
Trev, in addition to what Repeater said (learning C++ in general), if you insist on diving right into SFML, why don't you start with the tutorial that the SFML site recommends?