User: rontgen

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User profile: rontgen

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User name:rontgen
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beam = new (beams*) [numElements]
Ok, now the following code: Beam* beams = new Beam[numBeams]; generates the following output durin...

beam = new (beams*) [numElements]
Ok, maybe that's what I want then!? I'm not the author of the code, which makes it so much harder t...

beam = new (beams*) [numElements]
Yes, but wat I want is an array of beams, compare int*[numElements]

beam = new (beams*) [numElements]
Ok, so this is a really basic question (or at least I think so). What I'm trying to do is to use th...

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