compiling help with gtkmmI'm trying to learn gtkmm. I tried the tutorial on their website which looks like this: [code] #i...
vector iteratorsI have the following program: [code] #include <iostream> #include <iterator> #include <fstream...
iterator seg faultsI'm trying to create an asteroids game using OpenGL. I'm getting seg faults if I erase an element f...
static variablesok, that works. But I don't understand why I need this line: [code] int Asteroid::numOfAsteroids...
static variablesOk, I put the increment inside my constructor: [code] Asteroid::Asteroid() { speedX = 0.0; ...