State machine events and object compositionHi all, I have a project in which I designed a state machine class by composition of a whole bunch ...
modifying private members across classes and setter/getter friendzyGood idea! although if the user changes the volume, the screen object still needs to tell the UI o...
modifying private members across classes and setter/getter friendzyHi all, I have a project in which I have the following class tree with the main state machine class ...
What would be the best way to design an OO EEPROM interface?Hi, I am trying to design a program in which a controller needs to process information and then stor...
Using member function pointers inside a classThat was it! But howcome do you need to pass member function references? when you pass normal functi...
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