std::map<std::string,PLAYERSOCKET*>You are right! Solution was found: [code] OutputDebugString( "\t\tkey[%s] %s", (*it).first.c_str(),...
std::map<std::string,PLAYERSOCKET*>my code [code] #include "Server.h" //... PLAYERSOCKET * sck2 = (PLAYERSOCKET*)(iValue + 0xC48)...