[SFML] How do I load tilemaps in c++Thanks, But I solved it like this: if (map[w][h] == 1) { ground...
[SFML] How do I load tilemaps in c++Yeah, I'll check it out later. Right now I'm having problems with collision. I tried to do ground.g...
[SFML] How do I load tilemaps in c++Thanks a lot! It works now. i was wondering if there was a better method to do this than what I'm cu...
[SFML] How do I load tilemaps in c++Could you give me an example on how that would work? Like each individual sprite should have a posit...
[SFML] How do I load tilemaps in c++OK, I can now render the ground properly. But only 1 sprite of ground is rendered while I want it to...
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