using goto for game state machinei have done state machines before, like simple character movement. just found out about goto and was...
using goto for game state machine@seeplus again, i don't care if it's gonna be hard to read or if it's a pain in the ass later on. if...
using goto for game state machine@jonnin thank you, I did not really used bit logic or anything like that before, so i was confused a...
using goto for game state machine@jonnin the thing is that I need that extra comparison to set onGround and the speed. [code] if(onG...
using goto for game state machine@againtry I don't understand. I did something wrong? Sorry, I did not meant to be mean or something ...