Arccos, out of range problemMy code looks like : [code] #include <math.h> struct vec { double x; double y; double z; }; do...
Arccos, out of range problemThank you for your reactions, I'll use "if" statement to ensure that the value remains between -1 a...
Arccos, out of range problemHello (sorry for my poor english) I need to calculate the angle theta between vectors v1 and v2 u...
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