fast multiple texts above graphical screenHi, to show some (Unicode) texts in a graphical program (both: OpenGL / DirectX) i need to show s...
Best/Fast structure for variable "variable"@melkiy Reads interesting. Probably "the" universal aproach. I will think of it. Thanks, Howi...
Best/Fast structure for variable "variable"This is an example: #include <map> #include <boost/any.hpp> using boost::any_cast; typedef ...
Best/Fast structure for variable "variable"I know theoreticly a little bit about "any" from boost. But i don´t know how fast it is compared to...
Best/Fast structure for variable "variable"I have to use std::string for strings. These are dynamicly so i don´t know how union works with thi...