Game loop openGL : Fixed time step decoupled renderI placed all of the code inside my game loop and nothing moves. (I placed LastUpdate = timeGetTime(...
Game loop openGL : Fixed time step decoupled renderIf I do that I never enter the update loop :(
Game loop openGL : Fixed time step decoupled renderI know I should have put my pc specs! I'll edit above too My specs : Dell Studio XPS 1640 - Windows...
Game loop openGL : Fixed time step decoupled renderHello everyone! I am in need of some dire help with my openGL game! I have been looking all over th...
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