User: Frayion

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User profile: Frayion

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User name:Frayion
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Cos function
it still gives a nagative number when [code]AimPositionX = cosf(angle * M_PI / 180) * aimDistance;[...

Cos function
[code] float angle; float aimDistance = 100; AimPositionX = cosf(angle) * aimDistance[/code] M...

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