User: FailDrain

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User profile: FailDrain

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User name:FailDrain
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How to use a float in main that was declared in a function "body scope" on a function parameter before?
So if I was using a opengl function for example glGenBuffer(); which had a parameter which required ...

How to use a float in main that was declared in a function "body scope" on a function parameter before?
I can't for the life of me figure out how to use a float array declared inside function "body scope"...

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