structuring a game projectI suppose singletons will work for the managers, I'll avoid globals and try to pass everything else ...
structuring a game projectSeems like a good way of doing it and might actually help prevent some of the inheritance loop error...
structuring a game projectoh, I see how that can work. So let's say the player object needs the object manager, sound manager...
structuring a game projectI have considered that, but I feel like the number of things I would need to pass through parameters...
structuring a game projectI'm working on a basic 2d game framework with Sdl, but I'm not sure how to make instances and game a...
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