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#if defined(UNICODE) && !defined(_UNICODE)
#define _UNICODE
#elif defined(_UNICODE) && !defined(UNICODE)
#define UNICODE
#endif
#include <tchar.h>
#include <windows.h>
#include <vector>
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
TCHAR szClassName[ ] = _T("CodeBlocksWindowsApp");
RECT the_window;
int cubex=50,cubey=5;
const unsigned int the_timer=1;
bool can_do=true;
class SmallCube{
public:
SmallCube(int xp,int yp, HDC ghandler) {
xplace = xp;
yplace = yp;
gh = ghandler;
}
void draw_out() {
Rectangle(gh,xplace,yplace,xplace+10,yplace+10);
}
private:
int xplace,yplace;
HDC gh;
};
std::vector<SmallCube> smcubes;
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
_T("Arrows: move, CTRL: create a small cube, SPACE: delete the 1st small cube."), /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
640, /* The programs width */
480, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nCmdShow);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC gfxhandler = GetDC(hwnd);
switch (message) /* handle the messages */
{
case WM_CREATE:
SetTimer(hwnd,the_timer,5000,NULL);
break;
case WM_PAINT:
GetWindowRect(hwnd, &the_window);
if (GetAsyncKeyState(VK_LEFT) && cubex-4>0 && can_do==true) {cubex-=4; InvalidateRect(hwnd, NULL, true);};
if (GetAsyncKeyState(VK_RIGHT) && cubex+4+40<(the_window.right-the_window.left) && can_do==true) {cubex+=4; InvalidateRect(hwnd, NULL, true);};
if (GetAsyncKeyState(VK_UP) && cubey-4>0 && can_do==true) {cubey-=4; InvalidateRect(hwnd, NULL, true);};
if (GetAsyncKeyState(VK_DOWN) && cubey+4+40<(the_window.bottom-the_window.top) && can_do==true) {cubey+=4; InvalidateRect(hwnd, NULL, true);};
if (GetAsyncKeyState(VK_CONTROL) && can_do==true) {smcubes.push_back(SmallCube(cubex,cubey,gfxhandler));};
if (GetAsyncKeyState(VK_SPACE) && smcubes.size()>0 && can_do==true) {smcubes.erase(smcubes.begin()); InvalidateRect(hwnd, NULL, true);};
for (int i=0; i<smcubes.size(); i++) {
smcubes[i].draw_out();
};
Rectangle(gfxhandler,cubex,cubey,cubex+40,cubey+40);
break;
case WM_TIMER:
switch (wParam)
{
case the_timer: if (can_do==true) {
can_do = false;
}
else {
can_do = true;
};
break;
};
break;
case WM_DESTROY:
KillTimer(hwnd,the_timer);
ReleaseDC(hwnd,gfxhandler);
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
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